Infuse Health
Grenth's Balance {Elite}
Vampric Gaze
???DarkPact??? or ???blood renewl???
Aegis
Smite Hex
???Holy Veil???
Res Sig
Necro #2- main job of this character is to keep Necro #1's energy up
n/r
Blood Magaic- 16
Soul Reaping-10
Death Magic-9
Wilderness- what ever you have left
Blood is Power {Elite}
Shadow Strike- just incase the grenth's balance dies you can still get the spike off.
Vampric Gaze
Blood Renewl
Strip Enchantment or Rend Enchantments
Consume Corpse
Frozen Soil
Res Sig
2 Ele/mes
Earth Magic- 16
Energy Storage- 12
Air Magic- 7
Inperation- what ever is left
Earth Attunement
Glyph of Energy {Elite}
Obsidian Flame
Stone Daggers or Stoning
1 with Wind Born Speed/ 1 with Gale
1 with Ward Foes/ 1 with Ward Melee
Mantra of Resolve
Res Sig
Me/mo
Domination- 16
Fast Cast- 12
Inspiration- 7
Illusion- what ever is left
Phantom Pain
Shatter Delusions
Energy Burn
Shatter Enchantment
Inspired hex or remove hex
Mantra of Resolve
Martyr {Elite}
Res Sig
2 Heal Monks
* for tombs one has spell breaker
1 prot monk
* for tombs has shield of deflection
Grenth Balance nec has to make sure he castes grenth's right before obsidian flame eles and mesmer